GDG & Gallery Girls Team Up for Speakeasy Life Drawing

Girls Drawing Girls & The Gallery Girls are teaming up for a one-night Drawing Extravaganza!

Join the members and Founder of Girls Drawin’ Girls along with the lovely and inspiring women of Gallery Girls for one night of decadence and creativity.


With multiple Models, Art, Drinks, Live Music, & More!


Saturday, August 18th, 2018
8:00 to Midnight


Nelson Creative Space
13133 Saticoy Street
North Hollywood, CA


$5 entry
$20 entry with life drawing

We are encouraging dressing up! Tap into your inner flapper or bootlegger for a discount!

$3 entry with costume
$15 entry with costume and life drawing

MODELS – Marissa Gomez, Johnathan Cripple & Jennifer Fabos Patton

LIVE MUSIC – Marissa Gomez and Guitarist & More

Come and draw amazing models!Drink and Socialize in the Speakeasy Lounge. Look and Buy Great Art to support women artists!

Independent Shorts Awards Features GDG Member: Leslie Abney!

Ascencion of Ava Delaine Film Poster

GDG Member Leslie Abney featured on the Independent Shorts Awards

Leslie Abney teamed up with Tonya Kay on an amazing filming project to complete the storyboards for the short entitled, “The Ascension of Ava Delaine.” This 5 minute short film was shot entirely on drone, in one single take. Wow!

Leslie storyboarded not only an Official Selection at the Independent Shorts Awards, but also an Honorable Mention win at Hollywood New Director’s Film Fest, a Semi-Finalist at Los Angeles Cinefest and an Official Selection at Female Filmmakers Film Fest!

The Ascension of Ava Deliane,” is a short film project that reveals the bold efforts of a woman transitioning into a more secure, confident, sexual, and progressively more valuable woman as she ages. The filming project is the Directorial debut of Tonya Kay, and was lead by a diverse team and crew that strove to break boundaries and helped to increase the representation of women and minorities. This female-led and female-centered project had a crew where 80% were female and 30% were People of Color.

Other Team members included Andria Chamberlin who served as the Cinematographer/Drone operator, Writer and Co-Producer Shaula Evans, and Sound Designer Jaimie Billings; who all contributed their skills and experience on this fantastic and impressive film project!

Congratulations Leslie, Tonya, Andria, Shaula, and Jaimie! We here at GDG can’t wait to see you soar high again!

“Don’t dream it, be it!”

-Melody Severns

Girls Drawin’ Girls Booth Location & Panel at San Diego Comic Con 2018


Girls Drawin’ Girls will be at Booth #5628. Our Booth will be in the aisle that is just behind the Marvel, Boom! Studios, and Sideshow Collectibles Booths in the Exhibit Hall. Look for the Banners mounted above to find what aisle number you are on and where to find us!

Stop by Our Booth to Meet the following Artists for Comic Con Exclusive Signings.

Leen Isabel – Wed 7/18 3pm to 9pm & Sat 9:00am to 10:30am 

Liz Climo Signing – Sat 7/21 5pm to 6pm

Liz will be signing a Special GDG Themed Print

Remember to Support Women Artists At San Diego Comic Con 2018! 


Also, Be Sure to Come to Our Panel! 

Pinup From A Woman’s Perspective on Fri 7/20 at 7:30pm to 8:30pm in Room 24ABC.

Panelists include Melody Severns (GDG founder and Simpsons artist), Noelle Raffaele (WB director of DC Girls), Aisling Harbert-Phillips (Deluxe special effects artist), and Leen Isabel (Pole Dancing Adventures). Since 2006, GirlsDrawinGirls has grown from just 18 local LA women to around 200 women artists from all over the world. They are all professionals in the animation, comics, video games, and film industry and have chosen to draw pinup art, which has been predominately male dominated, to showcase the art from a female point of view. By redefining the pinup, they are not only setting the focus on the diverse and talented women in the entertainment arts industry, they are also embracing their own take on their bodies and their sexuality on their terms.

GDG will also be hosting a Meet & Greet that is open to the public on Thursday 7/19/2018. Come try out Gigi’s Ale and meet the Founders and Artists involved with the Girls Drawin’ Girls Group! Support Women Artists and Small Businesses run and lead by such talented and ambitious independent women!

Comic Con 2018 Extravaganza at The Bell Marker Brewery Thurs 7/19

Gigi Session Ale Label - Art by Asher Benson

Join the Founders and Members of Girls Drawin’ Girls for a pint of Gigi’s Ale, At the Bell Marker Brewery at San Diego Comic Con 2018.

Girls Drawin’ Girls will be hosting an awesome 21+ event for their fans, Members, and the public at the Bell Marker Brewery  on Thursday 7/19/2018. GDG collaborated with the two time Medal Winner of the World Beer Cup and Gold Medal Winner of the Great American Beer Festival, Ignacio “Nacho” Cervates. To create our very own signature beer, Gigi’s Ale for Comic Con 2018!

There will be a special Artist signing area with the wonderful and talented Asher Benson, the Artist behind the beautiful label for Gigi’s Session Ale! Other amazing Artist’s Leen Isabel & Ashley Cooper will also participate in this very special and exclusive Artist signing for Girls Drawin’ Girls!

Food & Drink Specials, Gift Bags full of exclusive Comic Con swag.

Custom GDG Art Prints and Merchandise for sale and the GDG Looney Tunes Art Show.

Ticketed VIP Area where you can meet and network with GDG Members and other Industry Professionals.

Come try out Gigi’s Ale and meet the Founders and Artists involved with Girls Drawin’ Girls Group! Support Women Artists and Small Businesses run and lead by such talented and ambitious independent women!

Remember to also stop by and say “Hello” at our Booth #5628 at the Exhibit Hall inside of the San Diego Convention Center.

Also, be sure to come to our Panel Pinup From A Woman’s Perspective on Fri 7/20 at 7:30pm to 8:30pm in Room 24ABC.

Comic Con 2018 flyer

The Bell Marker Brewery & Kitchen

602 Broadway San Diego, CA 92101


Thursday, July 19th, 7pm-12am

Private VIP Event from 7-9pm
VIP $30 ticket, includes:
  • Meet the artists and founders of GDG, and other great members of the Entertainment Industry at Comic Con 2018
  • Sips & Bites, including Gigi’s Session Ale!
  • Gift Bag w/ GDG Vol. 4 book and The Bell Marker swag bag

Featured Artist: Rosana Iarusso


Where are you from / currently live?

RI: I’m from and live in New York!

Could you give us a brief overview of your art background?

RI: I’ve been drawing since I could hold a pencil so art has always been a part of my life. I owe a lot to my elementary school art teacher, he actually taught us about perspective and proportions of the face very early on, so that was a tremendous help later down the line. 

I attended the Fashion Institute of Technology and earned my BFA in Illustration and took a bunch of CGMA/Schoolism character design classes. Currently, I’m working as a graphic designer and freelance character designer/illustrator. 

Describe some of the jobs you have done professionally how they have helped develop your artistic skills.

RI: I had a character design job for a music video where I had to come up with designs for a bunch of 1930s style characters.

It helped me learn how to draw and tackle a different art style than my own. (On top of helping me work on my turn around skills.)

What artist influences your style the most?

RI: There’s a bunch, so this is a tough one. I’d say the following list of artists are ones that I admire and look up to their work a lot whether they are still around or not: Mary Blair, Al Hirschfeld, Lorelay Bove, Amanda Jolly, Peter Emmerich, Liana Hee, Carter Goodrich, Tim Oreb, Ronald Searle and probably many many more.

What do you find is your biggest struggle as an artist?

RI: Right now one of my biggest struggles is holding myself back and figuring out where to start with some of my projects, coming up with ideas/concepts. Sometimes when I have a project in mind, I second guess myself, and the project becomes daunting and that makes it harder for me to start. 

It takes me a while to overcome this fear and I’m trying to get better at fixing this made up fear.

Where do you find your inspiration for your art?

RI: I could be inspired by anything and everything! I would say my art inspiration these days are very much inspired by fashion (especially 50s fashion), mid century modern items, people on the NYC streets, music and the seasons of the year.

Have you ever experienced self doubt or lack of confidence as an artist?  If so, how do you overcome it?

RI: Yes, a lot of the time I feel like I have no idea what I’m doing. Usually, that means I need to take a minute/a break 

from what I’m doing and try something new. I tend to flip flop from digital art to painting something and most recently I’ve tried embroidery. So that and asking myself how can I switch up this drawing usually helps keep me from becoming stale and creating fresh work.

Have you always wanted to be an artist?

RI: Yes, I think so! When I was little I think I might have wanted to be an art teacher for a very brief moment!

Is there a type of art that you‘ve always wanted to learn?

RI: I would love to try sculpting one of my characters one of these days! Or lino cut and plein air looks fun!

Who is the most influential woman artist for you?

RI: Right now there are two. 

Mary Blair, her paintings and use of color are always so inspiring and definitely one of my good friends, Kristen Sgalambro, she creates amazing paper art and has this crazy drive & work ethic, I definitely look up to her a lot. 

Based on your professional experiences, do you have any advice for aspiring young women artists? 

RI: I’d say to keep drawing no matter if anyone (or yourself) tells you other wise, you can do it! 

Create things that you enjoy; your work will show if you’re having fun or not so try and remember to have fun while creating! 🙂 

Thanks for reading! Please leave a comment for Rosana! 


Featured Artist: Arie Monroe!

GDG: Where are you from / currently live?

AM: I am originally from Kansas City Missouri and I am currently living there as well, though I often travel for work and have traveled for school to other states.

GDG: Could you give us an overview of your art background?

AM: I have always loved cartoons and animation. I grew up watching Saturday morning cartoons and The Disney Afternoon and was inspired greatly by all of it. Especially The Lion King and The Little Mermaid. When I was 11 years old, I decided I would be an artist.  I have been drawing ever since.  I went to a local school for studio arts and later attended the Joe Kubert School of Cartoon Graphics for comics and animation.  I also worked as a caricature artist during my time in college during the summers to help me improve my craft.

After leaving the Joe Kubert School I worked at Mada Design as a illustrator for childrens books while I also freelanced and drew sketch cards. Some years later I moved to LA to mentor under an animator where I did work for Warner Brothers and Universal Studios.

I moved back to Missouri, where I currently live, to be with my family and help my mother who had been sick for a while only to find out she had lukemia.

I started my own caricature business, Drawlikecrazy Caricatures, and I also freelance doing comics and other illustration, as well as, working on personal projects.

GDG: Describe some of the jobs you have done professionally how they have helped develop your artistic skills.

AM: I have learned a great deal about what it means to work as a professional very quickly after I started working at Mada Design.  It was a very different task to complete loads of assignments in school for a grade or teachers approval.

I really learned the value of creating quality illustration for a project and how to work in a team. I also learned how picky clients could be and the challenges of trying to please them while still maintaining your artistic vision; something I still struggle with today.  It was great though, I got to illustrate many book covers, coloring books, and kids books for companies like Crayola, Dreamworks and Nickelodeon.  I really loved my time there.

Later, when working in LA, I got to learn how to paint with an airbrush as an airbrush caricature artist, and that was really fun as well. I did character clean up for Warner Brothers and it was exciting seeing my name in the credits of an animated film.

All the things I have done have informed my work with my own business and have taught me to look for what will create passion and excitement in creating and working and not just jumping from job to job, but learning what really matters to me as a artist and sharing that.  Working in caricature I get to talk to people and learn about their sensibilities instead of being isolated in a studio all the time.  I was painfully shy growing up and did not talk to people so I feel like I have come a very long way in learning to be more social and work with others, which is the most important key to working any sort of job, whether you work for yourself or you work for other people.

I am always looking to learn more and improve everyday, not just as a artist, but as a human being.

GDG: Has working around so many other GDG artists influenced your art style? If so, in what way?

AM: I love GDG! So many inspiring women are in the group and such a wonderful network to be a part of. I really enjoy looking at the ladies work and seeing how they approach drawing the female form.  It encourages me to be more and more myself in my work.  If anything, because I appreciate all the unique styles of the creators in the group and how they apply those things to their profession that is uniquely theirs. Whether it is through webcomics or animation, the inspiration is endless.

GDG: What do you find is your biggest struggle as an artist?

AM: I struggle the most with my confidence.  I constantly worry my work is not good enough.  Probably to a pretty unhealthy extent.  It is one of the things that has held me back the most in my career. Even causing me to lose freelance jobs cause I do not have confidence in my work and fear showing it to my client because I did not think they will see it as being good enough. Depending on how stressed I get my level of confidence can swing pretty low and when it is at its lowest I think I draw my worst, so I actually have learned to step away from the drawing table to rest and refresh my mind so that I can see things with fresh eyes. I started taking time to pamper myself and do things like get massages and work out at the gym.  Self care seems to be a big remedy to the confidence issue. I find my work improves once I clear my mind and rest.  When I was in school I was constantly on, wishing I didnt have to sleep so I could do more work and that translated into my work life at an even higher level because now my livelihood relied on it.  I have found that my livelihood was suffering because I was also physically wearing myself down.  I even developed a shoulder injury from long hours painting and my eyes would hurt from hours staring into a lightbox or at a computer screen.

That wear and tear can effect your ability to grow artistically and I didnt realize that, so of course my confidence suffered even more.  Now I have put equal effort into replenishing myself confidence through rest, though sometimes the stress is not worth your health.  Balance is key and everyday I feel more secure in my ability as a artist.

GDG: Where do you find your inspiration for your art?

AM: I love animation, good stories, and time with good people. When others are inspired and excited, it really gets my creative energy flowing as well!  It is refreshing to share ideas and passions with like-minded individuals.

GDG: What would be your artistic “dream job”?

AM: Someone paying me to create what I enjoy and not wanting me to change it in any way.  Just letting me be the creative person I am and accepting it.  The only changes they would offer would be to improve what I do but not change it to their vision.  As artists I feel we spend a great amount of our time recreating the visions of other people.

GDG: Is there a type of art that you‘ve always wanted to learn?

AM: Animation has always been my passion but my work ends up focusing on illustration and comics.  I would love to animate and be amazing at it in every way possible, specifically 2D animation.  I find 3D to be boring because it does not involve drawing.  I love seeing characters move.  It brings a smile to my face to see a painting dance.

GDG: Who is the most influential woman artist for you?

AM: I cannot pick just one because I have known so many and enjoyed the art of so many as well.  There is Anna Marie Cool, who encouraged me to attend the Joe Kubert School, June Brigman who helped me with figure drawing in school and did the cover of my all girls art anthology while attending Joe Kubert. There is also Afua Richardson who is a great friend and an amazing artist whose work has graced the cover of several Marvel books, including Black Panther, World of Wakanda, and so many more… and we cant forget the many artists in GDG that are all doing amazing things.

In terms of artists I dont know I love Claire Wendling, Joanna Quinn, and Joanna Davidovich…the list goes on and on.  I could never choose one.

GDG: Based on your professional experiences, do you have any advice for aspiring young women artists?

AM: Be yourself and make lots of art! Oh and get a good nights sleep. Lol!

Thanks, Arie! Readers, please leave a comment for Arie Monroe!

Call For New Members! 

Want to be a part of Girls Drawin Girls? New membership submissions open now until February 2nd, 2018!

If you would like to join the ranks of the leading international group of women artists, animators, comic creators, and all around amazing ladies, please submit 3 pieces of art to:

Of the 3 pieces, please include an understanding of anatomy, form, and a sense of your own personal style. Please also have at least 1 of the pieces be of a female. A $5 submission fee will be required upon submission. If selected, this $5 will go toward your membership dues. Please make payment via paypal to

If you would like us to review your portfolio for feedback purposes (in regards to applying to the group, or just to get advice), please feel free to bring your portfolio to any of our portfolio review sessions (usually during San Diego Comic-Con or New York Comic Con) or to any of our events, where one of our members can give you feedback!

We will be at the World Animation Celebration at Sony Pictures Animation 9/30-10/1, if you would like a portfolio review then!
Best of luck and we look forward to working with you in 2018!

Artist Spotlight: Cassie Soliday

GDG: Where are you from?

CS: I’m originally from a small town in Southern Illinois but am blessed to now live in Southern California. Hmm… I see a pattern here.

GDG: Could you give us a brief overview of your art background?

CS: Like many, I grew up watching cartoons, drawing what I would see on screen, and wondering what living in these other worlds would be like.  It wasn’t until Toy Story came out that I realized that people make these movies- and those people were animators. I’ve been chasing that excitement and joy ever since.  After graduating Columbia College Chicago and taking numerous workshops to further my skills, I’ve worked in production and artistic roles at Disney, Nickelodeon, Wild Canary, to name a few.

GDG: Describe some of the jobs you have done professionally how they have helped develop your artistic skills.

CS: I used to be a sketch artisan in the Disneyland parks and it was probably the best thing that could have ever happened to me artistically.  It was intense character design study everyday and the reality of how these characters & stories affect people really sunk in. I also had the opportunity to storyboard a music video for preschoolers and design props on a Nick Jr show.  In each gig, I learn something new about the work and myself as well.

GDG: Has working around so many other GDG artists influenced your art style?

CS: It’s amazing to be surrounded by so many wonderful artists.  Seeing the diversity of work being shared in the group keeps me on my toes and consistently thinking about what I’m going to make next.

GDG: Where do you find your inspiration for your art?

CS: Emotion is a major driver for anything I make- whether its capturing something I’m feeling or trying to influence someone else to feel it, too.  I find inspiration from my surroundings, people I know and love or admire, comics, books, movies, nature- it’s everywhere!

GDG: Have you ever had to struggle with self doubt as an artist?

CS: Yes! Especially when I was younger, and sometimes even now. It’s easy to play the comparison game, but once I stopped worrying about what others were doing and started focusing on what I was doing or wanted to do, it was a lot easier. I’m very purpose driven and want to put good out into the world- it takes some reminding that what we make can have a positive impact, but it’s definitely motivating to get past your demons and carry on.

GDG: What would be your artistic “dream job”?

CS: I would love to create an animated series full of magical realism. However, I’ve tried to detach my self worth from this idea of a “dream job” because in these creative industries, gigs come and go. The ultimate goal is to always use my drawing, writing, and comedy skills to work in a collaborative atmosphere to create positive and adventurous media for young audiences!

GDG: Do you have a preference between working with digital or traditional methods?

CS: I love traditional methods- there’s nothing more romantic than holding a pencil and feeling the lead leave the tip as you pull it across a sketchbook page and then adding a splash of watercolor.  It’s so tangible and imperfect at times. However, being digital is necessary- it’s just so much easier when collaborating with others and being a part of a production. Plus, Ctrl + Z.

GDG: Is there a type of art that you‘ve always wanted to learn?

CS: I’m currently learning embroidery! There are some amazing artists out there who are really challenging what the form can be- even mixing it with illustration. Mixed media is such a blue sky idea- it can literally be anything!

GDG: Do you have any advice for aspiring young women artists?

CS: Trust yourself and trust that your artistic voice is worth sharing. Someone out in the world can benefit from seeing your art or hearing your story! It’s a gift. You are a gift.


Did you enjoy this interview? Leave a comment for Cassie below.

Artist Spotlight: Jennifer Llewellyn

GDG: Where are you from and where do you live now? 

JL: I’m currently residing Westbank Kelowna in Canada.   I am living right off the beautiful Okanagan Lake.

GDG: Could you give us a brief overview of your art background?

JL: I’ve always had a passion for drawing, as kids we never had coloring books. My mom would draw any character we requested and we got to color it. Watching her draw and doodle all day every day, sparked an early interest in drawing. However it was when I saw my first movie in a theatre “The Little Mermaid”, that I fell in love with animation. Followed by many art teachers that saw my passion, and helped me reach my dreams.

GDG: Describe some of the jobs you have done professionally and how they have helped develop your artistic skills.

JL: Wowza, how do I narrow down 17 years of work into a few sentences… Yeti Farm: Oh how I wish I could share what I’m working on now. A bucket list item checked off! Charmed Playhouses: Working with Tyson and his team for the TLC (Now Animal Planet) tv show. Has been truly amazing. Drawing live with clients, and their children is an incredible experience. Children have an endless imagination and this work always me to reopen mine. Tysons team of craftsman are truly incredible artists. The Chuck Jones Gallery: Working with the Chuck Jones Gallery on a piece for Comic Con, was truly a dream come true. Bob Godfrey taught us how to animate bug bunny. The day this opportunity came about reminded me of all his lessons. Sally’s Salon, Spa, Studio: Working with a team of 6 men and 2 women to produce a title targeted at women, was one of the most interesting experiences of my life.  Many challenges met with much success. The Sally’s series taught me a lot about women in games, and the real challenges we face. I think it’s important to remember we are of equal value.  Although the product was ultimately abandoned when the studio went under. We will always have these memories.

GDG: Has working around so many other GDG artists influenced your art style?

JL: I don’t feel that I even have a “style”, of course being taught under Charles at Vanarts has given me a Disney influence, working in animation you need to be adaptable. The show style changes with each production. You need to be adaptable. With Harmony, and other programs you can’t forget the importance of this. To many schools are not stressing life drawing…. Lets stop that. The Girls however have influenced me in other ways, Laurie B has been a friend for many years now, I miss her energy and laughter. Living with Genvieve FT in Toronto was one of the most amazing experiences of my life, we laughed and learned so much at the Imaginism in house workshop. Never ask us to make soup for you, right Gen?

GDG: Where do you find your inspiration for your art?

JL: Life.  I truly believe in building your visual memory bank.  Don’t just experience life behind a computer, go live it. Studying people, animals, architecture, nature, and light. There’s endless learning opportunities all around you.

GDG: What is the biggest challenge that comes with being an artist?

JL: Time: Being a professional artist means just that. It becomes who you are; it’s your hobby, turned career. You truly need to engross yourself in it. The days never seem to be long enough. Welcome to being a lifetime student. 

GDG: Do you have a preference between working with digital or traditional methods? Could you give a couple of reasons why?

JL: Oh how I long to flip paper between my fingers. Having started my career in animation with ACTUAL pencil to paper on the “Christmas Orange”. I really miss it. There’s nothing more appealing then flipping through an animated sequence. Watch the Bancroft Brothers you tube videos where they flip scenes from your childhood favorites and you will be able to drool with admiration. I do find it challenging to keep up with all the technology. Photoshop, Flash, Harmony, Maya, on and on. Like I said… lifetime student. You really need to love it.

GDG: Are there any artistic disciplines that you have a passion for?

JL: Storytelling: I’m not a writer but ask me to make up a story by the campfire and you’re in for a treat. Storytelling is the soul behind all animation, one walk through Pixar’s upstairs gallery with all the pre production art, will leave you in awe of these visual storytelling geniuses. Stop Motion: I love getting my hands dirty and sculpting. I truly love all things Laika and Aardman.

GDG: Is there a type of art that you’ve always wanted to learn?

JL: I love Children’s books. I have worked on many but I would love to take a more Mary Blair Approach to this. There is some that just soaks you in with all of her work. The is the visual story telling I want to learn.

GDG: What is your advice to aspiring women artists?

JL: Never give up. It is very easy for people to stop pursuing art, and especially animation. The dedication to being a lifelong student is very hard for some people. I’ve seen so many TALENTED artists give up while within a hands grasp of their goal.  Learn from those that came before us. Respect those that paved the way. Keep going, keep drawing, keep building that visual memory bank.

Leave a comment or question for Jennifer below.

Featured Artist: Mako Fufu

GDG: Where are you from and where do you live now? 

MF: I was born and raised in Buenos Aires, Argentina. I moved to the US in late 2012.
I lived in NY for a while, then in NC… and I may be relocating to a different state shortly (keep tuned!).

GDG: Could you give us a brief overview of your art background?

MF: I’m a self-taught artist, I always loved making art and I’ve been doing it since I was able to hold a crayon.
I’m very curious and eager to try and learn new things, so my portfolio is quite eclectic. I’ve been an Art Director for Video Games, Comic Artist, Painter, Muralist and Illustrator, among many *many* other works.

GDG: What are some of the jobs you have done professionally?

MF: Every new job taught me new things. I specially loved doing Concept Art and Character design for Video Games, It was a lot of fun, as I’ve got to explore different styles and ideas and do a lot of research and experimenting with my style and skills, it was fun and educational! That job eventually evolved to Art Director and although I didn’t get to draw so much anymore, it helped me improve my attention to detail and organizational skills… but… to be honest, I’ve been always been pretty OCD myself.

GDG: Has working around so many other GDG artists influenced your art style?

MF: I already had quite a rounded style when I’ve joined the group, but it’s nice to meet friends with the same interests and do projects with a common passion.

GDG: Where do you get your inspiration?

MF: I do watch a lot of TV, movies, listen to music, do an unhealthy amount of online research and travel as much as I can, so that gives me a lot of ideas and resources. But rather than sit down and be directly inspired by something specific (unless it’s commissioned work) I’ve found out that I do my best work when I look for the inspiration within myself, my emotions, my feelings and the things I want to say loudly but I can’t.


GDG: What has been the biggest moment of artistic inspiration and merit for you?

MF: I’m always inspired when I make some big changes (which usually include relocating somehow, but that’s another story) Regarding Artistic merit, my biggest moments were first when the US Government awarded with an “Alien of Extraordinary Ability” Visa in 2012 and later on “Alien of Extraordinary Ability” Green Card in 2016. Both came to me after a lifetime of working on my art, and saying the paperwork itself was really really REALLY though doesn’t even begin to describe how difficult and stressful (and expensive) that process was. But since the bar is set that high, (especially for the green card…. gosh) having my skill being recognized as “Extraordinary Ability” makes me extra proud and grateful.

GDG: If you are ever in a  ‘creative rut’, what helps?

MF: Doodling freely, going back to basics to what you enjoy doing in the moment… meaning doing whatever you enjoy, without judging its quality or value.

GDG: Do you have a preference between working with digital or traditional methods?

MF: I enjoy both on their own way. Traditional media makes me feel more connected to the work. It’s more challenging because there’s no Ctrl+Z, and it’s more difficult to photograph and reproduce as a print. I think part of my digital “disconnection” is based on the fact that I work with a regular non-screen type of tablet, I have to fix that. Digital gives me a cleaner result and it’s easier to share.

GDG: Are there any artistic disciplines that you have a passion for?

MF: I love painting, I use oils, acrylics and watercolors depending of my mood. I do play with sculpture every so often, I want to take some classes and get better so I can do art toys. I’m figuring out some photography to make my products look pretty on my shop, and I have to say I’m starting to have fun with it. I’m teaching myself 3D, I’ve done some tattooing, silk-screening, animation, video edition… I am very curious and I love learning new things, so I know at least the basics for a whole lot of things at this point!

GDG: Has working around so many women artists within GirlsDrawinGirls helped you find ways to express yourself?

MF: It has helped me to make some very good, very talented friends (and I’m an introvert so it’s kind of a big deal to me).

GDG: Based on your professional experiences, do you have any advice for aspiring young women artists?

MF: My advice is for artists in general… well, I’d say for people in general, in whichever endeavor they are passionate about in life: Practice, practice, practice! When in doubt, google. Always listen to your gut. But also, use common sense.

Leave a comment for Mako Fufu below, or get in touch through her website